Advanced Build Options

The Advanced Build Options set your default prim property, rezzing, and editing preferences. The options can be enabled three ways:

= How To Enable =

The Tools Menu or the shortcut CTRL-SHIFT-B:

The Build Options button in the Build window:

The options work as follows:

= Grid Options =


 * Grid Units: Space (in meters) between each unit in the grid.
 * Grid Extents: How far the grid extends (in meters).
 * Sub-Unit Snapping: Display fractional grid steps, relative to grid size.
 * Show Cross Sections: Highlight cross sections of prims with colored grid manipulation plane.
 * Grid Opacity: Sets the transparency of the grid.

= Prim Properties =


 * Axis Pivot Point: Sets the default pivot point of your selection axis when rezzing a prim. Values can be meters or percents.
 * Show Selection Outlines: Highlights selected prims in a color (improves fps when disabled).
 * Rez Objects Using Land Group: Rezzes objects the correct group if you're a member.
 * Object edit decimal places: Sets the number of decimal precision for object position, size, and rotation (0-5 decimal places).
 * Object Size: Sets the default object size on new prim creation.
 * Settings: Sets the default object properties on new prim creation.
 * Texture: Sets the default object texture and color settings on new prim creation.
 * Add Item To Prim Contents: Selects an item to add to the contents of a newly created prim (drag from your inventory).
 * Embed an item into the newly created object: Toggles whether or not to add the item in a newly created prim.
 * Clear Item: Clears the item to be added.
 * Reset to Defaults: Resets all the Advanced Build Options to their default values.

= NOTE =

Unlike in the Emerald Viewer, in order for the prim properties to apply, you must click either the Apply or the OK buttons. Clicking Cancel cancels your changes.